Too busy too update. Or too lazy. Hm.
Toothie began working as of mid last month. After fumbling around making a battle map and player controller, we have decided to take on a few side projections to hone our programming skills. Project 1: Roller-ball maze, puzzle, race game – too better understanding physics, lighting, and networking. Project 2: Tower Defense game – too better understand targeting, visual effects, heath, buffs/debuffs, and AI.
That is all. Cheers, world.